Bootstrapped

CAM magazine, Issue 93

This approach captures two major technological breakthroughs at Cambridge University: the first computer game with graphics (OXO, 1952), which used an oscilloscope for a display and was controlled with an old telephone, and the first webcam (Xcoffee, 1991), which was used to monitor the amount of coffee left in the machine in the Computer Laboratory.

Photography
Sara Agutoli

Art direction
Rob Flanagan

Publication
CAM

Client
University of Cambridge

Agency
YBM

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Surveillance capitalism